![]() However, the devs might Add in some new tunes to the game when it’s released on the Switch, so we’ll see. Other than that though, there seem to be no additions to the game’s soundtrack. Overall, the game’s music reflects the situation that the player is in and it’s so good to hear and see. There are also times when you’re just relaxing with your characters just eating food or cooking. ![]() The game’s music is all over the place, and we love it for it. The next thing you know, you’re being threatened by an ominous appearance of the Dark Lord, accompanied by an ominous orchestra and some gratuitous Latin. One time you’re vibing at the character creation screen for a new character, listening to the chimes and the pops of the music beat. There’s a lot of variety on the OST of Miitopia. It also helps that the game’s soundtrack enhances its whimsical nature.Īs for how good the soundtrack is? Well, it can range from the usual orchestra that typical RPGs have, to pumping guitars on battles. You can tell that there’s a lot of thought put into the soundtrack by the composers and the developers. ![]() It’s solid, and incredibly catchy, with a lot of rhythm to it that gets your head to bob to the beat while you’re doing your stuff. Right, full stop, the sound design and soundtrack of Miitopia have no right to be as good as it is. There’s not much change here other than quality improvements so let’s just move on. There’s more clarity to the colors now, though it still has its signature Miitopia vibe. In terms of graphics, the remaster of Miitopia on the Switch is improved compared to its older version. For those that have good memories, this system is reminiscent of Tomodachi Life, which has a similar mechanic. They might assist in attacks more, help in the house, and even go on dates. This is because having a good relationship between Miis can affect their interactions outside and inside of combat. In addition to this, combat in Miitopia can be made easier if all of the party members have good relationships with each other. It’s a simple system, yes, but it’s a working one, and the added feedback from the 3DS touchpad made for a great experience controls-wise. The speed that a Mii has, will, of course, dictate what order they do their actions and vice versa. Player Miis take turns to attack the enemy while the enemy attacks them. However, the one that’s most similar to Miitopia is Pokémon’s combat system of turn-based battles. In terms of game controls, the game is played similarly to other RPGs in the market. However, unlike a few RPGs out today that fixed a player’s class, Miitopia instead allows players to change classes as the game progresses. Players choose a class to start their journey, go on adventures, et cetera. ![]() The RPG part of the game is of course, from the things that are typical of any role-playing game. If you’ve already played several RPGs that came out of Japan, then Miitopia is already a dead ringer that has some additional elements from life simulation games. Gameplay and Controls Photo from Nintendo Thus, we’ll just show what players can expect in the game when it’s eventually released for the platform. As stated, Miitopia came out on the Nintendo Switch on May 21.
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